Aggression
Player Side Scheme
Cost: 1.
Threat: 2.
Resource:

Victory 0.

When Defeated: Each player may search their deck and discard pile for a WEAPON upgrade with a cost of 3 or less and put it into play. (Shuffle.)

"We'll need guns. Lots of guns." —Cable
legacy
NeXt Evolution #19.
Lock and Load
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